RetroRallyCreate a room

The complete room flow

From sprint signal to one owned action.

RetroRally gives the facilitator a shared big-screen view and every participant a simple phone controller. The room writes privately, discusses deliberately, and leaves with a mission.

STEP 01

Create a room

The host chooses a team, duration, and Boss Battle, then puts the room on the shared screen.

Host · Big screen1 / 9

Create a room

Room code and QR are ready

Participant phone

Open the join link

Continue

STEP 02

Join with a code

Participants scan the QR code or enter six digits. They choose a nickname; no participant account is required.

Host · Big screen2 / 9

Join with a code

See who is connected

Participant phone

Choose a nickname and ready up

Continue

STEP 03

Check the mood

Everyone privately rates the sprint from one to five. The group result appears only after the response round closes.

Host · Big screen3 / 9

Check the mood

See anonymous completion progress

Participant phone

Lock in your own mood

Continue

STEP 04

Submit issues

Participants describe concrete sprint problems without showing authors to the host or room.

Host · Big screen4 / 9

Submit issues

Keep the room moving and anonymous

Participant phone

Write, review, and edit your own issue

Continue

STEP 05

Prioritise the Boss

The team reacts to the issues. The highest-impact problem becomes the Boss for focused action design.

Host · Big screen5 / 9

Prioritise the Boss

Reveal the ranked Boss

Participant phone

React privately to team impact

Continue

STEP 06

Propose solutions

Each player submits one concrete action anonymously before discussion begins, reducing anchoring and groupthink.

Host · Big screen6 / 9

Propose solutions

See submission progress, not authors

Participant phone

Submit one testable action

Continue

STEP 07

Discuss, then vote

The host opens a timed discussion. After clarification, participants vote privately and all results reveal together.

Host · Big screen7 / 9

Discuss, then vote

Guide discussion and reveal results

Participant phone

Compare options and cast one vote

Continue

STEP 08

Assign the mission

The winning action receives a visible owner and target date so accountability is clear after the meeting.

Host · Big screen8 / 9

Assign the mission

Confirm owner and due date

Participant phone

Volunteer or see the final mission

Continue

STEP 09

Review it next retro

At the next session, the host marks the mission complete, partial, or blocked before the team creates new work.

Host · Big screen9 / 9

Review it next retro

Close the follow-through loop

Participant phone

See what the team carried forward

Continue

Ready to run the first room?

Create a free early-access host account. After email activation, RetroRally takes you directly to your first team and room setup.

Create your first room →